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    <lastBuildDate>Fri, 20 Mar 2026 02:29:14 +0300</lastBuildDate>
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      <title>CASE 2 - PATCH 0.9.0 | PC</title>
      <link>https://walnutdevgames.ru/tpost/z8ha17s4r1-case-2-patch-090-pc</link>
      <amplink>https://walnutdevgames.ru/tpost/z8ha17s4r1-case-2-patch-090-pc?amp=true</amplink>
      <pubDate>Fri, 06 Mar 2026 19:32:00 +0300</pubDate>
      <author>- Walnut LLC</author>
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      <description>Upgraded to Unreal Engine 5,  Improved the Forest map and much more!</description>
      <turbo:content><![CDATA[<header><h1>CASE 2 - PATCH 0.9.0 | PC</h1></header><figure><img alt="" src="https://static.tildacdn.com/tild3232-3736-4331-a130-356264346339/ENNHighresScreenshot.png"/></figure><div class="t-redactor__text">Story mode: </div><div class="t-redactor__text">- Improved Episode 1 Performance.</div><div class="t-redactor__text">- Improved Episode 4 Performance. </div><div class="t-redactor__text">- Fixed Episode 4 Throwing not able to spam throw. </div><div class="t-redactor__text">- Fixed in Episode 1 that EMMA A-1 kills you when you finish the Lockpicking, while you triggered her before she entered the vents. </div><div class="t-redactor__text">Multiplayer: </div><div class="t-redactor__text">- Added/Improved the Forest map. </div><div class="t-redactor__text">- Fixed the player exit icon that it only showed locally. </div><div class="t-redactor__text">- Fixed being unable to leave the lobby and that it will reenter a lobby again after leaving. </div><div class="t-redactor__text">- Moved the Duo Animatronic button below the Map Selection. </div><div class="t-redactor__text">- Adjusted the Button brightness of the Duo Animatronic Button. </div><div class="t-redactor__text">- Fixed the KESTREL 0-2 disguise bug when she turned randomly into a unclothed survivor. </div><div class="t-redactor__text">- Changed and fixed some multiplayer related animations. </div><div class="t-redactor__text">- Fixed the Waitingscreen having a Start button while being alone on Puplic Matches. </div><div class="t-redactor__text">Other: </div><div class="t-redactor__text">- Upgraded to Unreal Engine 5.</div><div class="t-redactor__text">- Added a Twitter/X Link to the Menu.</div><div class="t-redactor__text">- Removed CASE RECORDS: Lost Night Promotion. </div><div class="t-redactor__text">This update with new content will be the last one, or rather, the last one for CASE 2: Animatronics Multiplayer mode. We made a difficult decision, but it turned out the way it did. However, this doesn't mean the GAME won't receive updates. We still have Episode 5 planned for Story Mode. Multiplayer WILL receive updates, but only with BUG FIXES WITHOUT NEW CONTENT.</div>]]></turbo:content>
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      <title>New Mobile Port of CASE 2</title>
      <link>https://walnutdevgames.ru/tpost/grl8all8m1-new-mobile-port-of-case-2</link>
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      <pubDate>Tue, 17 Mar 2026 14:50:00 +0300</pubDate>
      <author>- Walnut LLC</author>
      <turbo:content><![CDATA[<header><h1>New Mobile Port of CASE 2</h1></header><div class="t-redactor__text">Hi all ! We have some news for you: As you all know from the latest news, our team began work on a new mobile port of CASE 2 several months ago. We decided to create a new port not only to fix current issues but also to make it easier to maintain with updates. Regarding Episode 4, although we announced the release of Episode 4 with the new update, we've decided to temporarily postpone that idea. We'll update the previous three episodes first, and only then will we release Episode 4 on mobile platforms! The team is currently working on reducing the project's size and identifying all possible bugs that might be found in the new mobile port. Achievements will also be added!</div><img src="https://static.tildacdn.com/tild6634-3938-4538-b832-306232303665/Screenshot_2026-03-1.jpg"><img src="https://static.tildacdn.com/tild6135-3433-4030-a163-346262613335/Screenshot_2026-03-1.jpg">]]></turbo:content>
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